| Job Description |
The Lighting & Compositing Supervisor’s primary responsibility is to oversee the day-to-day operations of the lighting and compositing teams ensuring that the lighting of the shots is created according to the creative direction and visual style of the animated TV show. Lighting and Compositing Supervisor will also participate in the creative and aesthetic approach to the lighting to achieve the Episodic Directors vision for the TV show.
- Supervises the lighting and compositing teams to deliver the expected and desired look of the animated TV show.
- Responsible for ensuring and maintaining the quality and desired look of the shots across the show.
- Assigns work to artists based on their individual skills and strengths.
- Responsible for reviewing the work of each artist on a regular basis and approving shoots for submission to the Episodic Director and CG supervisor.
- Responsible for directing and guiding the overall lighting of shots on schedule and on budget, balancing artistic and productivity requirements, in tandem with production management.
- In partnership with Key Creatives on the team determines the need and extent of matte paintings, for individual shots and sequences and supervises simple matte painting tasks.
- Actively participates in the recruiting and staffing of the lighting and compositing team - assesses the work of prospective candidates for the hiring process and works with production management on hiring decisions.
- Partners with production management to guide artists’ overall professional development, providing performance feedback, mentoring, resolving performance management issues and maintaining positive morale amongst the crew.
- Attend all relevant meetings to promote effective communication throughout the production team.
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| Requirements |
- Bachelor's degree in Computer Art/Science or Computer Graphics or equivalent work experience having gained an understanding of color theory, composition, lighting, aesthetics and how these apply to lighting and rendering in 3d
- 8+ years production experience with strong working knowledge of various software platforms including Maya, Shake, Nuke or other high end Animation software.
- Previous experience in a leadership role on a Animated TV project
- Knowledge of UNIX and shell scripts.
- Ability to plan and execute complex 3d lighting scenes including working with layers and passes, doing complex comps and optimizing scenes and renders
- Some photography experience a plus (understanding of composition, photography terms like depth of field, FOV, aperture, exposure, dynamic range)
- Working experience with compositing software (Shake, Nuke, Combustion, AfterEffects or similar)
- Highly proficient skills in technical problem solving.
- Strong communication skills (written, verbal and interpersonal)
- Passion for Film and Animation
- Demo reel should display a firm artistic understanding of Light and Composition.
- A shot breakdown listing jobs performed for each shot is required.
Interested applicants should apply at: www.jobs.lucasfilm.com |